Jump Detachment : Munka

Munka is a jump detachment designed to act as a quick reaction force that remains on standby to provide for MASSCAS scenarios, a distracting element, or reinforcements as needed by platoon leadership. When the troopers on the ground are being put up against the grindstone Munka swoops down in a storm of fire and fury to bear the brunt of the enemy's assault.

Organization
Munka as a detachment consists of several 4-trooper teams under a leadership element. Each team consisting of a team lead plus 3 troopers equipped with JT-12 Jetpacks and light armament designed to keep them light and mobile. Outside of the team structures the leadership element consists of a CO, XO, and NCOIC.

Culture and Training
The troopers chosen to serve within Munka are so chosen because they have displayed a selfless courage to bear the brunt of the incoming fire for their comrades. Upon selection they are put through several training courses to develop their skill set with their jetpack and further their skills as a trooper. Executing precise jumps from a low altitude to get to the ground as fast as possible, hitting the enemy with the force of a rocket-powered hammer, then returning to the LAAT on standby to do it all again. During MASSCAS scenarios Munka is deployed with Archangel jump-medics to secure the area and provide assistance as needed, often harrying the enemy jumping in and out of range to give the medics time to get the infantry squad back on it's feet. In and out of combat Munka troopers are instilled with a dedication to the trooper on the ground that leads to many putting themselves in the most dangerous of places just to buy those other troopers another minute of recovery. Swooping down from on high with the righteous fury they are Onyx's angels of death to the enemy and beacon of hope for those they come to protect.

TBD First Campaign
TBD Synopsis

TBD Second Campaign
TBD Synopsis

TBD Third Campaign
TBD Synopsis